Miguel Sanabria

Augmented Reality Research, Product Management, UX.

Miguel Sanabria

AR/VR Researcher, Product Designer, Product Manager

Case Studies & Research

Augmented Reality Storybook Guide (Gitbook)

Born from a deep exploration of augmented reality’s educational potential, the AR Storybook Guide stands as a testament to my research. Backed by qualitative and mixed methods research, this Gitbook offers concise guidelines on creating useable and inclusive storybook experiences. Tailored for every day designers and developers, it paves the way to create captivating AR storybook experiences.. See the Gitbook here.

Augmented Reality Startup

I was a co-founder of Readality LLC, an innovative augmented reality startup. Our vision materialized into a remarkable achievement—the Minimum Viable Product (MVP), a captivating children’s book intricately integrated with an AR app. The goal was to infuse the narrative with gamified elements, orchestrating a symphony of immersive visual interactions. My multifaceted responsibilities encompassed product design and project management.

Interactive Design with Microsoft VS Code - Case Study

I was presented with an extraordinary opportunity to collaborate with a cohort of master’s students on a user experience research initiative for Microsoft’s Visual Studio—an integrated development environment (IDE). Our collective efforts culminated in a meticulously crafted case study. This comprehensive account encompasses exhaustive research, illuminating user interviews, ideation & sketches, user testing, and culminating in the creation of a high-fidelity prototype. See the case study here.

Zoom Fatigue - Case Study

Covid-19 changed many things, one of them being how students attend classes and meetings. In this case study I explore the phenomena known as Zoom Fatigue. I outline the pain points students experience, present user research and synthesis, and design a hi-fidelity prototype for a simple, user centered solution to tackle a global problem. See the case study here.

Product Design, Web Design, UX

Augmented Reality Prototyping, Research

When conceptualizing the AR Storybook Guide, I embarked on a journey of prototyping 3D interactions. These prototypes served as a powerful tool to effectively demonstrate the principles of crafting user-friendly and inclusive augmented reality experiences to my audience.

Product Design, User Experience Research for QueUp

I consulted for a tech startup called QueUp, where I worked on end-to-end designing from wireframes and user flows to hi-fidelity mockups and prototypes. I also implemented and taught best practices for user research and building a user-centric product.

Design and Strategy for RMH New York

I am a remote consultant for the Ronald McDonald House New York, where I take the lead in crafting captivating web and mobile experiences tailored to their valued donor community. Additionally, I offer valuable insights to enhance their product strategy, focusing on their communications site and fundraising platform. 

Product Management for International Rescue Committee

As a product manager, I analyze KPIs for digital fundraising across US, UK, and Euro markets for informed decision-making. I collaborate with cross-functional teams to refine digital fundraising products based on insights and trends. I also lead projects, shaping new design and development while aligning with market needs and organizational goals.

About me

I am a creative researcher with 5+ years experience in product design, management and user experience research. My passion lies in augmented reality research as a storytelling and learning tool.

I am a recent graduate of NYU Tandon School of Engineering with an MS in Integrated Design & Media. My research focused on augmented reality as a storytelling/learning tool and how accessibility and user experience could affect the success of this technology. Add me on LinkedIn below or shoot me an email to connect: Mig29sanabria@gmail.com

Copyright 2023 Miguel Sanabria.